August 5, 2009 BrianMcCormick YBCA Level I certification test 1. Which of the following best describes coaching?Coaching is Leadership.Coaching is a people business.Coaching is an art.Coaching is a science.All of the Above.2. If the coach believes his players are lazy, he is more likely to:Show confidence in his players.Let players play through mistakes.Make players run.Inspire his players.3. The peak age for youth sports participation is:11-years-old13-years-old15-years-old17-years-old4. Among the most important roles for a coach is:Calling timeouts to keep his starters fresh.Drawing the game-winning play at a timeout.Motivating players.Developing a substitution pattern.5. Young players quit sports for all the following reasons, except:Practice is boring.Too many losses.Not enough playing time.Negative coaching.6. Incorporating fun into your practice means:Goofing around.Using active, appropriately-challenged drills and games.Doing relay races.Making the practice easy.7. During the Early Years of sports participation, do all of the following, except:Progress quickly to more competitive levels.Develop sound technical skills.Build a passion for playing the game.Develop good practice habits.8. During the Early Years, a coach should:Do lots of drills.Use whatever strategy necessary to win the game.Give every player equal playing time.Make the activity fun.9. Young athletes (8-9 years old) struggle to develop skills for all of the following reasons except:Short attention span.Limited memory strategy.Video games.Basketball's complexity.10. A Peak by Friday coach:Takes a long term approach to skill development.Prepares for the next opponent throughout his weekly practices.Focuses on preparing his players for future participation.Balances the desire to be competitive with the desire to develop his players' skills.11. Sports participation is an important part of a child's growth and education because it:Gives children the opportunity to run around and expend energy.Develops character.Teaches children to take responsibility for themselves.All of the Above.12. When creating your team procedures, have a procedure for all of the following except: Asking questions Going to the bathroom. Being on time. Appearance. 13. People comprehend only _______ of what they hear.10%25%50%70% 14. A verbal instruction should be:Terse.Conceptual.Broad.Meaningful. 15. If you cannot demonstrate a specific skill or drill:Skip it.Use a lengthier explanation.Use an experienced player.Try your best. 16. Feedback is unrelated to performance.TrueFalse17. A player may interpret a coach's informative feedback as criticism because:The player is overly sensitive.The player disagrees with the feedback.The player's attitude.The coach's body language. 18. To improve your feedback, you can use all of the following except:Ask permission.Ask questions.Talk louder.Repeat yourself.Limit your instructions. 19. During a game, when a coach or parent yells at a player and tells the player to concentrate or to bend his knees at the free throw line, this does all of the following except:Enhance performance.Misdirect his attention.Start an internal dialogue.Shift his concentration to the instruction rather than the task. 20. When using Questioning as a form of feedback:Ask trick questions.Use the questions to catch players in a lie.Explain the method to players beforehand.Start with complicated questions to make players think. 21. A global player:Is from another country.Plays internationally.Possesses all-around skills.Is a 6'10 player who shoots three-pointers. 22. In the Cognitive Stage, skill execution is:ConsistentEffortfulNatural.Smooth. 23. In the Cognitive Stage, athletes:Act before thinking.Provide feedback through kinesthetic awareness.Perform skills naturally.Struggle to translate language into action. 24. To improve one's skill execution early in the learning process, a player must:Concentrate fully.Receive limited feedback.Focus on getting lots of repetitions.Try not to think too much. 25. A person with a Growth Mindset:Focuses on winning.Emphasizes talent.Views mistakes as unacceptable.Defines success as improvement. 26. An outcome goal is based on:Learning.The process.The result.Improving. 27. Players make mistakes because:They don't care.They don't understand.They lack the skill to do what is asked.All of the above. 28. When players play "what if" after a mistake, they:Imagine the possibilities.Listen to their self-doubt.Prepare for the next play.Stay in the moment. 29. Which of the following is not one of the three types of intrinsic motivation?To win.To know.To accomplish.To experience stimulation. 30. The two states which interfere with intrinsic motivation are:Anxiety and accomplishments.Learning and boredom.Anxiety and boredom.Activity and fun. 31. The following are examples of basketball-specific ways to stop except:Stride stop.Lunge stop.Jump stop.1-2-step. 32. Which of the following is not one of the characteristics of an effective drive step?Jab.Extend with your dribble.Nose over toes.Body up, body in. 33. A direct drive is:The name of your first step in a drive.After a jab step.In the direction of the ball handler's non-pivot foot.When you dribble with the opposite hand as your first step. 34. When shooting a power lay-up, jump off:Your outside foot.Your inside foot.Two feet.The opposite leg as your shooting hand. 35. All of the following are accurate instructions for a reverse lay-up except:Rotate your shooting hand with your pinky leading toward your nose.Finish with a hook-like motion.Finish with palm to the target.Turn your chest toward the middle of the court. 36. When using the protect dribble, the player does not:Turn his back on his defender.Dribble the ball by his back foot.Put his chin on his inside shoulder to see the court.Use a wide stance. 37. When gripping the ball to shoot, which hand position is correct:Center your index finger on the ball.Center your middle finger on the ball.Split the middle of the ball with your index and middle fingers.All of the above. 38. When shooting a jump shot from the perimeter:Wait until the top of the jump to shoot.Shoot early in the jump.Stop with a hockey stop before shooting.Jump forward to get more power on your shot. 39. When shooting off the dribble:Anticipate your stop and get low to stop your forward momentum.Bring your off-hand to the ball when dribbling with your shooting hand.Sweep the ball to your shooting hand if dribbling with your off-hand.All of the above. 40. To create a passing lane against the defender covering you:Use a chest pass.Use a ball fake.Use a bounce pass.All of the above. 41. Use a pass fake:Against the defender covering the passer.Against the defender covering the receiver.To fake a bounce pass when making a chest pass.Every time you pass. 42. When a shot misses, the defense's advantage is:AnticipationQuicknessSpacePositioning 43. The offensive player has an advantage rebounding because:He has position to block out.He can push the defender under the basket.He can watch the flight of the ball.He creates contact with his defender. 44. Which of the following is not one of the bio-motor qualities?StrengthSpeedEnduranceBalance 45. When a player lands from a jump, he should:Land on his toes.Land softly.Land with his knees in front of his toes.Land flat-footed. 46. When a teammate dribbles in your direction, you can:Flare.Cut Backdoor.Loop.All of the above. 47. An adapted player:Learns general skills to adapt to any offense.Understands the basic fundamental skills.Learns skills within a specific offensive system/context.All of the above. 48. If your defender trails you around a screen:Flare.Curl.Cut Backdoor.Make a straight cut. 49. When using an on-ball screen:Get low.Run your defender into the screenAttack with a scorer's mentality.All of the above. 50. When two defenders work to keep an offensive player from splitting, they:Do not allow the ball handler to drive between them.Help up.Commit all the way to the ball in help defense.All of the above. 51. On the weak side, defenders:are on a string.Work together.Zone the offensive players when two defenders commit to stop the ball.All of the above. 52. In a 2v1 fast break, the ball handler:Must force the defender to commit to the ball before passing.Dribble with his outside hand to protect the ball.Attack down the middle of the court.All of the above. 53. Block practice drills are characterized by:High levels of feedback.Randomization.Decision-making components.The use of questions as a teaching tool. 54. Random training leads to:Short-term improvement.Immediate performance improvements.More permanent changes in performance.Overestimating improvement. 55. Static stretching is an appropriate and recommended pre-practice routine.TrueFalse 56. Before planning your first practice, consider:Your goals.Your philosophy.Your progression of skills.All of the Above. 57. A practice plan:Keeps the practice on-task.Makes a coach inflexible.Minimizes the influence of an assistant coach.All of the above. 58. Coaches should not do a drill in back-to-back practices because players get bored.True.False 59. Which of the following is not one of the three types of drills?Teaching Drills.Training Drills.Team DrillsCompetitive Drills. 60. A teaching drill:Requires a high level of concentration.Uses cue words as reminders.Are the most intense drills.All of the above. 61. Young players want:Challenges.To develop skills.To demonstrate competence.All of the above. 62. A player may suffer from a lack of motivation for all of the following, except:Lack of playing time.Lack of wins.Lack of competition.Lack of improvement. 63. When players are distracted:Make the players run.Use a stern voice to get their attention.Manage the distractions by changing your position.Hurry through your explanation. 64. To develop a Growth Mindset in a player, praise the player for his:Effort.Points per Game.Performance.Team's record. 65. The characteristics of a positive culture include all of the following except:Low expectations.Players set their goals.Accountability.Personal responsibility. 66. When cutting to receive a pass:Show a target to the passer.Run all the way to the catch.Wait for the pass.Both A and B. 67. When defending a player in the Triple Threat/Hard2Guard position:Use a narrow stance.Use a wide stance with feet wider than shoulder width.Keep both hands high to prevent a shot.Reach forward to slap away the ball. 68. All good athletes are explosive leapers.True.False. 69. A youth coach with young players (8-10 years old) should focus on:Teaching the proper technique for the major athletic skills like running and jumping.Developing the players' strength.Aerobic conditioning.Anaerobic conditioning. 70. Good footwork is:Nothing more than jump stops, pivots and post moves. Proper foot placement and weight distribution.Using a 1-2-step when shooting.A defensive slide. 71. When using a jump stop, you always have the ability to use either foot as a pivot foot.True.False. 72. In the Associative Stage, skill execution is:Fully automatic.Awkward.Requiring full concentration.All of the Above. 73. After establishing a pivot foot:You cannot move either foot.Keep your weight evenly distributed on both feet.Pivot to protect the ball.Jab step with the pivot foot. 74. Players generally remember games more because games are:More fun.More important.More emotional experiences.All of the above. 75. The true sense of competition – as expressed in its Latin roots – is:Winning.Humiliating your opponent.Showing compassion to an inferior opponent by not running up the score.Playing with your maximum effort to bring forth your best performance. 76. Within your league:Exploit the rules to give your team a competitive advantage.Find the most talented players and stack your team.Follow the spirit of the rules. Follow the letter of the rules.Determine your own philosophy irrespective of the league's philosophy. 77. Your behavior as a coach has little effect on your players' behavior. True.False.78. There is such a thing as a good mistake.True.False. 79. A bad mistake is:When the player misses an important shot.When a player commits a turnover on a play that you practiced a dozen times at practice.When the mistake occurs because of a lack of effort.All of the above. 80. Asking players for their opinion is:A sign of weakness.A way to give players a sense of ownership.A sign that the coach does not know what he is doing.Career suicide.